One reason can be attributed to no display of gameplay of WWE 2K16, except for pre-release clips. This makes it quite clear- the game is not polished as it is made out to be.
There is quite a huge difference between building hype for a game and holding things off until release, wherein the latter seems the most probable in this case, meaning 2K doesn’t have much confidence in it either. There is barely any promotional material other than a clip featuring Stone Cold and Jake the Snake; and a 30 second short stating the “Austin 3:16 says I just whooped your ass!” line.
This seems to be in line following the flawed model of yearly releases 2K has been doing since 2000, as they still struggle to put out a game that live up to the past legacy of the franchise. Yes!! We’ll buy it- there are multitudes of passionate wrestling fans across the globe- but at some point, you got to wonder if this is really the peak they can afford?
Want to know where they go wrong? Check the list below..
10. Roster And Attires Seem Outdated At Launch
Back in the day, ranging from Smackdown’s Just Bring It to the Vs. Raw games were the craze; it was quite inevitable that the release date would happen October 27th.
Continuing this trend, for now, there is no way to put out a quality WWE 2K game by the stipulated date, with the recent features of roster inclusions, new costumes/attires, entrance animations or occasionally even finishers.
It has already been confirmed due to the ongoing Diva revolution, that Sasha Banks is already being held back from the already overblown 127 mighty roster including the likes of Roddy Piper, RVD and Dusty Rhodes, as the latent fan-favorites are omitted.
It just percolates to pure business; just to keep your audience wanting more. The impetus becomes redundant with yearly installments, even though its just recycled products. This can be evidenced by Assassin’ Creed’s latest misstep (Unity!!), as it plays up the most overblown marketing ethos, “This is the most complete game yet!”, indicating its worsening with time.
9. Many Wrestlers Kept Back For DLC
Banks, Kurt Angle, CM Punk, are held back while we get Haku in their stead. Right now, its all about segmenting with DLCs as it results in millions of profits, and the 2K games would never shy away from the DLC content model, which evidently seems to be the case yet again.
How else are you gonna explain the stripped-back customisation options, that only this year are making a comeback?
There seems to be 2K’s hesitation, as past iterations mainly let us create fully working versions of the omissions that were totally satisfying to play as, yet nowadays it’s a difficult balancing act to fulfill fans’ wishes, whilst also ensuring you subtly bleed them dry in the process.